A complex enterprise dashboard, redesigned into a scalable system with persistent navigation across six areas of work.
Explore the prototype ↗Built for speed, not scale.
Overtur Keying was built with a "build fast, deliver fast" mindset. By the time I joined, years of tactical UI patches had made each new feature harder to add.
Users were navigating one app inside another.
Fix the architecture, not the screens.
This wasn't a set of UI problems. It was a system that had grown without a scalable model.
Mapping end-to-end workflows changed the question from "How do we fix this screen?" to "How should this workflow work across the entire product?"
Persistent navigation and a real starting point.
I started with navigation, organized around areas of work instead of the old application structure.
From reactive UI fixes to intentional experience design.
The work gave the team a shared framework for judging existing screens and future features.
See the new foundation in action.
Explore the persistent navigation model and dashboard concept.
Explore the interactive prototype ↗The most valuable design work isn't always something new.
It's the structure that lets everything next work better.
Allegion · Overtur Key Management · Senior Interaction Designer